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I Like Kill Nerds

The blog of Australian Front End / Aurelia Javascript Developer & brewing aficionado Dwayne Charrington // Aurelia.io Core Team member.

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Hogwarts Legacy: PlayStation 5 Review

Gaming · February 7, 2023

Harry Potter fans have waited for an open-world Harry Potter game for almost two decades, and it's crazy to think that we may have finally …

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I am already bored of Battlefield 2042

Gaming · December 8, 2021

In the lead up to Battlefield 2042, I was genuinely excited, and it looked like a step in a new direction. Despite having more bugs than a …

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Battlefield 2042 PC Review: Same, but different

Gaming · November 15, 2021

The Battlefield game series is arguably one of the best series that has always prided itself on realism, but at times never been afraid to …

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Cyberpunk 2077 Is Slowly Being Fixed, but It’s Still Bandaids on Bullet Holes

Gaming · April 24, 2021

A couple of weeks ago after a few delays, CD Projekt Red released the highly anticipated 1.2 patch which began to address some of the games …

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Microsoft Flight Simulator 2020 Settings for The HP Reverb G2 Headset and RTX 3070 Graphics Card

Gaming · January 24, 2021

Having recently picked up a HP Reverb G2 headset and being excited to play Microsoft Flight Simulator 2020, I thought I would share my …

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It’s barely been a month and I am already bored with Cyberpunk 2077

Gaming · January 12, 2021

When Cyberpunk 2077 was released, I, like many others, was excited to finally get this game we first saw seven years ago. The game was …

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CD Projekt Red Glassdoor reviews seemingly confirm poor Cyberpunk 2077 management

Gaming · December 19, 2020

I kind of suspected that the current mess that is Cyberpunk 2077 is a result of poor management, lack of focus and poor communication. Well, …

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Cyberpunk 2077 Default Settings on PC Look Terrible (here’s how to fix them)

Gaming · December 17, 2020

As flawed as Cyberpunk 2077 is, it still has glimpses of fun here and there. I am not quite ready to give up on the game just yet. In terms …

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A theory about missing Cyberpunk 2077 features

Gaming · December 16, 2020

First and foremost, a special shout out to everyone who worked on Cyberpunk 2077. Those forced to endure the six-day 100+ hour work weeks …

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