Grand Theft Auto V is a game that just keeps on giving. Originally release in 2013 for Playstation 3 and Xbox 360, then released in November 2014 for Playstation 4 and Xbox One (current-gen), I have been consistently playing.
Thanks to Rockstar’s commitment to producing fresh online content for GTA V: Online the game has been able to evolve from something awesome to a truly awesome game.
After the recent freeroam updates, Rockstar will not be producing any new content for last-gen consoles. While this might suck for owners of the PS3 or Xbox 360, it is good news for PS4, X1 and PC players of the game.
The first DLC update for GTA V current-gen players is a lowriders update. We get a new customisation shop for customising lowriders, new weapons and something a lot of players have been screaming for: a fourth garage to store your cars in. There is also some other things added in which the above link details.
The future of GTA V: Online DLC
Producing content for what would be a fairly uniform codebase with less resource constraints (like GPU power and memory) I would imagine we should be seeing more frequent DLC being produced for GTA V.
With a little luck, we might eventually get to see the illusive Casino DLC in which online players can enter the casino and bet online against other players. Another possible DLC is theme park DLC where you can go on various rides like rollercoasters, bumper cars, buy cotton candy and play games for prizes.
But perhaps the great kind of DLC for GTA V: Online is the ability to travel to other cities. While GTA V is a fairly large game, it was designed and built to work on old and new consoles. Last generation consoles wouldn’t have the resources to allow for multiple cities, but current generation consoles and PC would be able too.
This means we might eventually see the ability to travel to the airport and fly to another city, perhaps cities that existed in previous games like Vice City or Liberty City. This would extend the longevity of the game and presumably continue to line the pockets of Rockstar for years to come.
One thing that is missing from the game is turf wars and ghetto crimes. In real life parts of various cities like New York and Detroit have some real dangerous and crime riddled areas where you wouldn’t go unless you’re looking for some trouble.
A DLC that focuses on introducing random chaos events like; gang shootouts, terrorist bombings, carjackings, organised crime would add a bit of realism to the game and perhaps best of all: it wouldn’t really require adding in anything new to the game, just different behaviours.
Perhaps a more achievable form of DLC might be just adding in more interiors to buildings. While GTA V considerably increased the number of enterable buildings from previous GTA games, there still are not many buildings you can go inside of. Not only make them enterable, but add more interactive interiors to liven up the realism of the game.
For a game with a lot of destructive weapons and ways to cause mayhem, buildings and surroundings remain realistically untouched. If a car explodes, should it not also damage the road and surrounding buildings? If a building is bombed, should it not fall?
Another great idea for easy to implement DLC is counties and jurisdictions which have their own local sheriffs and branded vehicles. The police vehicles are the same everywhere you go, but it is evident different parts of the city (like remote areas) are small towns where a sheriff and few police would usually reside.
As you can see there is definitely no shortage of potential DLC ideas for GTA V, we will just have to wait and see if we get any of it now that Rockstar can support current generation consoles.